Entry level General Purpose Humanoid Robot
The Booster K1 is a compact, lightweight, yet powerful humanoid robot designed for education, research, interactive demonstration, and robotics competitions. At under one metre tall (~ 95 cm) and weighing about 19.5 kg, it’s far more portable than larger robots — small enough to be transported in a suitcase and deployed “out-of-the-box,” without complex assembly. Booster Robotics markets the K1 as an “entry-level” — but “high-end” — platform for embodied AI and robotics development: accessible enough for classrooms and labs, yet powerful enough for serious AI perception, control experiments, and competitive robotics.
95cm for about 19,5kg
Fits into a dedicated carrying case — easy to carry and deploy
this includes joints in legs, arms, and head — enabling human-like posture, walking, balancing, head/neck movement, and arm articulation.
Per leg: 6Per arm: 4Head: 2
Uses “full-force-controlled joints” with dual encoders. This enables mixed control modes: torque, velocity, and position — so motion can be more natural, fluid, and responsive.
For example, knee joints can flex up to ~127°, ankle and hip joints have wide ranges, offering realistic walking and posture capabilities
Because of this combination of DoF, joint control, and structure, K1 is capable of dynamic and realistic humanoid motion — walking, balancing, joint-bending, potentially some manipulation or motion demonstration.
On-board Compute & AI Power• The core “brain” of K1 is an embedded compute module — typically an NVIDIA Jetson Orin NX (8 GB) in the standard “education” configuration, offering up to 117 TOPS of AI inference performance. • This onboard compute is sufficient for real-time AI workloads — vision, perception, speech processing, and control — without needing external servers or off-board compute.
K1 comes equipped with a versatile sensor suite enabling multimodal interaction and perception:• RGB-D (depth) camera: allows depth perception and 3D vision — useful for navigation, object detection, obstacle avoidance, environment understanding. • 9-axis IMU (Inertial Measurement Unit): for balance control, motion sensing, pose estimation, necessary for stable walking and reacting to disturbances. • Microphone array + speaker: enables audio input (speech recognition, voice commands) and output (speech synthesis, sound feedback) — facilitating interactive use cases like voice command control, human-robot interaction, demo presentations. This combination of compute and sensors positions K1 as not just a mechanical platform — but a perceptive, interactive embodied agent capable of vision, hearing, motion, and control all onboard.
The Robot Operating System — a widely used robotics middleware — meaning it integrates with common robotics software stacks, making it easier for researchers and developers to build on top of it.
Provides interfaces for low-level control (joints, sensors) and high-level motion/control abstractions. Also simulation support in popular environments like Isaac Sim, MuJoCo, Webots — making it ideal for development, testing, and research before deploying on hardware.
• Programmable in standard languages: Supports common languages used in robotics/AI (e.g. Python, C++), so even people without deep embedded-systems background can program behaviors, perception, motion, etc.
It comes fully assembled (usually), complete with necessary accessories — charger, power supply, sometimes pre-installed ROS image — making it relatively easy to deploy in labs, classrooms, demo events, or competitions.
Booster K1 is built to lower the barrier for entry into humanoid robotics — from education to research to competition — while still offering a rich, flexible, extensible development platform.
Because of its combination of mobility, perception, and computation, Booster K1 is suited to a wide variety of tasks:
Its compact size, portability, programmability and safety make it ideal for classrooms, labs, workshops — enabling students to learn robotics, control, AI, and embodied systems hands-on.
For robotics researchers working on locomotion, control, perception, human-robot interaction (HRI), embodied AI — K1 offers a ready-to-use hardware + software base to prototype, test, iterate.
Indeed, K1 has been used successfully in competitive robotics settings. For example, at the 2025 RoboCup 2025 KidSize Humanoid League: teams using Booster K1 reportedly reached finalist positions, demonstrating that the platform is capable of real-world agility, reliability and performance under competitive pressure.
Thanks to onboard vision, voice, motion and interactive capabilities — plus portability — K1 is well-suited for demos, exhibitions, science communication events, robot-showcases or interactive exhibitions.
Booster K1 blurs the line between a “research-grade robot” and an “educational/demo robot.” It can be a serious platform — but it’s perfect to be used in classrooms, labs, or even events.
Parameter
K1 Geek
K1 EDU
K1 Pro
Size
950*40*180mm
Calf+Thigh lenght
460mm
Arm span
390mm
Weight
About 19,5 kg
Total degrees of freegom
22
Single leg DoF
6
Single arm DoF
4
Head DoF
2
Max torque of knee joint
Data